Skyle
Новичок
- Сообщения
- 9
- Реакции
- 9
Код:
if (Stage == FRAME_NET_UPDATE_POSTDATAUPDATE_START) {
if (Settings.Rage.Resolver.Legit) {
for (int i = 0; i <= Globals->Csgo->maxClients; i++) {
IClientEntity* pEntity = Interfaces::EntList->GetClientEntity(i);
if (!pEntity) continue;
if (!pEntity->IsAlive()) continue;
if (pEntity->IsDormant()) continue;
if (pEntity == Globals->Csgo->pLocal()) continue;
Vector* eyeAngles = pEntity->GetEyeAnglesPointer();
float lby = pEntity->GetLowerBodyYaw();
float lbyDelta = fabs(eyeAngles->y - lby);
if (lbyDelta >= 35.0f) eyeAngles->y = lby;
}
}
}